插帧集

    时间线中的活动的插帧集数据ID。

    Keying sets are a collection of animated properties that are used to animate and keyframe multiple properties at the same time. For example, using keying sets you can press I in the 3D Viewport, Blender will add keyframes for all the properties in the active keying set. There are some built-in keying sets and, also custom keying sets called Absolute Keying Sets. To select and use a keying set, set the Active Keying Set in the Keying popover in the Timeline header, or the Keying Set panel, or press Shift-Ctrl-Alt-I in the 3D Viewport.

    参考

    编辑器

    属性

    面板

    场景 ‣ 插帧集

    该面板用于添加、选择、管理 绝对插帧集

    插帧集面板。

    活动插帧集

    The of keying sets in the active scene.

    描述

    对插帧集的简短描述。

    导出到文件

    Export keying set to a Python script . To re-add the keying set from the , open then run the from the Text Editor.

    常规覆盖

    激活覆盖设置

    These options control individual properties in the keying set.

    常规设置

    • 仅必要

      仅在相关函数曲线中需要的位置插入关键帧。

      可视插帧

      基于可视变换插入关键帧。

      XYZ 转 RGB

      对于新的函数曲线,将属性集合如位置XYZ的颜色设置为RGB。

    参考

    编辑器

    属性

    面板

    场景‣ 活动插帧集

    This panel is used to add properties to the active keying set.

    ../../_images/animation_keyframes_keying-sets_scene-active-keying-set-panel.png

    活动插帧集面板。

    路径

    A collection of paths in a List View each with a Data Path to a property to add to the active keying set.

    • 添加一个空路径。

    目标 ID 块

    Set the ID Type and the Object IDs data path for the property.

    数据路径

    设置属性的数据路径余下的部分。

    阵列全部项

    使用数据路径的 全部项 ,或者选择某一个特定属性的数组编号。

    函数曲线群组

    控制添加通道到的群组

    插帧集名称,无,命名组

    参考

    菜单

    上下文菜单 ‣ 将多项/单项添加到插帧集

    快捷键

    K

    在插帧集中添加属性的几种方法。

    用户界面 中 RMB 单击属性,选择 添加单项到插帧集全部添加到插帧集 。这将在活动插帧集中添加该属性,如果目前没有活动插帧集,则创建一个新的。

    鼠标在属性上方悬停,按 K,将 全部添加到插帧集

    The built-in Whole Character keying set is made to keyframe all properties that are likely to get animated in a character rig. It was also implicitly used by the .

    “COR”, “DEF”, “GEO”, “MCH”, “ORG”, “VIS”