VR Scene Inspection

    VR support in Blender is based on the OpenXR specification and requires some set up steps. These are explained in the Head-Mounted Displays (HMD) section.

    • 打开Blender,打开用户偏好设置下的插件栏。

    • Click 3D View then VR Scene Inspection to enable the script.

    界面

    Located in the 3D Viewport ‣ Sidebar ‣ VR tab.

    开始VR会话

    Try to set up a connection to the OpenXR platform to share the viewport with an HMD.

    跟踪

    Use Controller Actions

    Enable default controller actions for viewport navigation, controller tracking, and haptics.

    显示

    • 基面

      Set visibility of the ground plane in the VR view.

      标注

      Set visibility of annotation strokes in the VR view.

      选择

      Set visibility of selection outlines in the VR view.

      Controllers

      Set visibility of VR motion controllers. Requires enabling the Use Controller Actions option.

      Custom Overlays

      Set visibility of custom operator drawing (e.g. default teleport beam).

    Controller Style

    Preferred visualization of VR motion controllers.

    裁剪起点/结束点

    Clipping values of the VR view, .

    Landmarks are used to store reusable base poses (position and rotation) for the viewer in the virtual space. In addition, a base viewer reference scale can be set for landmarks of types Custom Object and Custom Pose.

    ../../_images/addons_3d-view_vr-scene-inspection_landmarks.jpg

    A .

    • 已选中地标

      Defines which landmark’s settings are shown below the list. Changing the selected landmark does not have an influence on the VR view.

      Activate

      Activates a landmark, making it change the base pose of the VR view.

      添加

      Create a landmark.

      移除

      Delete the selected landmark.

      Add from Session

      Create a landmark from the viewer pose of the running VR session.

      Landmark Controls

      • Add Landmark from Camera

        Add a new landmark from the active camera object.

        Update Custom Landmark

        Update the selected landmark from the current VR viewer pose.

        Cursor to Landmark

        Move the 3D Cursor to the selected landmark.

        Scene Camera to Landmark

        Position the scene camera at the selected landmark.

        Camera from Landmark

        Create a new camera from the selected landmark.

    类型

    • 场景相机

      Follow the scene’s active camera to define the base pose of the viewer.

      自定义物体

      Set an arbitrary object to define the base pose of the viewer.

      Custom Pose

      Manually define a position and rotation to use as the base pose of the viewer.

    Gamepad

    Use input from a gamepad (Microsoft Xbox Controller) instead of motion controllers for VR actions such as viewport navigation.

    扩展(名)

    ../../_images/addons_3d-view_vr-scene-inspection_viewport-feedback.jpg

    显示VR相机

    Draw an indicator of the current VR viewer pose (location and rotation in the virtual space) in the current 3D Viewport.

    Show VR Controllers

    Draw indicators of tracked VR motion controllers in the current 3D viewport. Requires enabling the option.

    Show Landmarks

    Draw landmark indicators in the current 3D Viewport.

    镜像VR会话

    Make the current 3D Viewport follow the perspective of the VR view.

    参考

    类别

    3D视图

    描述

    View the viewport with virtual reality glasses (head-mounted displays).

    位置

    3D Viewport ‣ Sidebar ‣ VR tab

    文件

    viewport_vr_preview folder

    作者档案

    Julian Eisel, Sebastian Koenig, Peter Kim

    维护人员

    Julian Eisel, Peter Kim

    许可证

    GPL

    支持级别

    官方版

    说明