布料
模式
雕刻模式
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工具栏 ‣ 布料
布料笔刷使用一个简化的 布料解算器 来模拟笔刷下方网格的布料物理。被 的顶点会在模拟中被 钉固,且解算器会把雕刻 考虑进来。注意:使用较小的笔刷将使解算器运算更快,而过大的笔刷会导致解算变得很慢以至于可能让笔刷无法使用。
持续
Allows the cloth brush to not accumulate deformation after each stroke. This is convenient to always simulate the based on the same initial shape, but applying different forces to it.
When disabled, deformations accumulate after each stroke.
沿用基底设置
Resets the base mesh so that you can add another layer of deformations.
模拟区域
Selects the part of the mesh that is going to be simulated when the stroke is active. This can greatly affect performance depending on the complexity of the mesh.
相对于笔刷半径大小所添加的系数,用以限制布料模拟效果。
模拟衰减
The area to apply deformation falloff to the effects of the simulation. This setting is a factor of the Simulation Limit and is shown as a dashed line around the cursor.
钉固模拟边界
Lock the position of the vertices in the simulation falloff area to avoid artifacts and create a softer transition with unaffected areas.
塑性
当前该笔刷所使用的布料形变类型。
外力衰减
该笔刷对布料施加的外力范围的形状。
布料质量
每个模拟粒子的质量。
布料阻尼
所施加的力将在布料中传播多远。
软体可塑性
The amount the cloth preserves its original shape, acting as a Soft Body.
使用碰撞
Enables the detection of collisions with other objects during the simulation. In order for the sculpt object to collide with objects, the collision object must have activated.