Subdivision Surface Node
The Subdivision Surface node adds new faces to mesh geometry using a Catmull-Clark subdivision method.
网格
Standard geometry input.
水平
The number of subdivisions to apply to the input geometry.
折痕边
Controls how smooth edges should be with .
Vertex Crease
Controls how much the subdivision surface should be pulled towards the vertex. Similar to edge creases, but allows individual vertices to be creased.
Controls how subdivision smoothing is applied to UVs.
边界平滑
Controls how open boundaries (and corners) are smoothed.
全部
Smooth boundaries, including corners.
保留拐角
Smooth boundaries, but corners are kept sharp.
Standard geometry output.