噪波

    类型

    面板

    物理 ‣ 流体 ‣ 噪波

    Adding noise to the gas simulation creates a finer detailed looking simulation on top of the base. This makes it possible to add more details to gases (i.e. fire or smoke or both) without changing the overall fluid motion.

    See also

    Fluid noise is an implementation of Wavelet Turbulence for Fluid Simulation.

    Besides enabling parts of the interface, checking Noise lets the cache know which simulation data to read. If, for example, Noise is enabled but there is no noise simulation data to read it will show an empty domain. The checkbox does not reset the cache and can be used to switch the view between base resolution and noise view.

    Upres系数

    强度

    Strength of the noise. Higher values result in more turbulent vortices.

    比例|缩放

    Scale of the noise. Greater values result in larger vortices.

    时间

    Animation time of the noise. This value has an influence on where the noise field is evaluated. It can be used as a seed to give wavelet noise a slightly different look in two domains that are otherwise the same.

    Note

    Resolution Divisions and Upres Factor are not equivalent. By using different combinations of these resolution settings, you can obtain a variety of different styles of smoke.

    Comparison of fire simulations with and without noise at the same grid resolution.

    Resolution Division: 200, without noise

    ../../../../../_images/physics_fluid_type_domain_gas_noise_base-res-2.png

    Resolution Divisions: 100, Noise scale: 2.

    Low division simulations with lots of Upres Factor divisions generally appear smaller in real-world scale and can be used to achieve pyroclastic plumes such as in the following image:

    烘焙噪波、释放噪波

    This option is only available when using the cache type.

    The progress will be displayed in the status bar. Pressing Esc will pause the simulation.