平滑着色与平直着色
Note
Both Shade Smooth and Flat are also available in Object Mode and function the same way.
参考
模式
菜单
Face ‣ Shade Smooth
Using interpolated vertex normals, the mesh faces will blur at the edges and appear smooth.
平直着色
参考
编辑模式
菜单
Face ‣ Shade Flat
Face normals are displayed evenly, because of this all the edges of the selected mesh will be easily visible.
Use the modifier and Auto Smooth within the mesh data properties to balance between smooth surfaces and sharp edges.