重建
参考
模式
跟踪
菜单
Reconstruction ‣ Set Origin
Transform camera in a way which makes active track to be moved to a scene origin. Only translation is applied to the camera.
设置基面
参考
模式
跟踪
菜单
Reconstruction ‣ Set Floor
Use selected three markers to define a floor. Camera will be transformed in a way which makes the selected markers to be flat (have Z = 0).
参考
模式
跟踪
Reconstruction ‣ Set Wall
Similar to the floor orientation, but defines a wall (selected tracks are placed onto the XZ plane).
Set X/Y Axis
参考
模式
跟踪
菜单
Reconstruction ‣ Set X/Y Axis
Transform camera in a way which makes active track to become on X or Y axis. No translation is applied, meaning scene origin which was specified before will be preserved.
参考
模式
跟踪
菜单
Reconstruction ‣ Set Scale
Scale camera or tracking object in a way which makes distance between two selected tracks match the given value in Distance.
设置解算比例
参考
跟踪
菜单
Reconstruction ‣ Apply Solution Scale
Similar to 设置缩放, but actually modifies the tracking data.
参考
模式
跟踪
菜单
Reconstruction ‣ Link Empty to Track
Creates new empty in 3D Viewport and appends constraint which parts it to the active track.
网格 3D 标记
参考
模式
跟踪
菜单
Reconstruction ‣ 3D Markers to Mesh