Fillet Curve Node
The Fillet Curve rounds corners on curve control points, similar to the effect of the Bevel Modifier on a 2D mesh. However, a key difference is that the rounded portions created by the Fillet Curve node are always portions of a circle.
曲线
Standard geometry input with a curve component.
半径
The radius of the circle portion generated at each fillet.
数量
Limit Radius
Whether to limit the maximum value of the radius in order to avoid overlapping fillets.
方法
贝塞尔
Only two control points will be generated for every filleted control point. The shape generated by the aligned handles on the generated control points on either side of the fillet is used to create the circle portion shape, meaning that the number of segments in the fillet shape depends on the .
多段线
曲线
Standard geometry input with a curve component.
The node can be used to round the corners of simple 3D poly splines.
The node can be combined with the curve primitive nodes to make more interesting shapes.