CSGCylinder
A CSG Cylinder shape.
This node allows you to create a cylinder (or cone) for use with the CSG system.
Note: CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a with a PrimitiveMesh. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay.
- cone
Default |
|
Setter | set_cone(value) |
Getter | is_cone() |
If true
a cone is created, the radius will only apply to one side.
- height
The height of the cylinder.
Setter | set_material(value) |
Getter | get_material() |
The material used to render the cylinder.
- float radius
The radius of the cylinder.
- sides
Default |
|
Setter | set_sides(value) |
Getter | get_sides() |
The number of sides of the cylinder, the higher this number the more detail there will be in the cylinder.
- bool smooth_faces