CSGCylinder

    A CSG Cylinder shape.

    This node allows you to create a cylinder (or cone) for use with the CSG system.

    Note: CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a with a PrimitiveMesh. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay.

    • cone

    Default

    false

    Setter

    set_cone(value)

    Getter

    is_cone()

    If true a cone is created, the radius will only apply to one side.


    • height

    The height of the cylinder.


    Setter

    set_material(value)

    Getter

    get_material()

    The material used to render the cylinder.


    The radius of the cylinder.


    • sides

    Default

    8

    Setter

    set_sides(value)

    Getter

    get_sides()

    The number of sides of the cylinder, the higher this number the more detail there will be in the cylinder.