Listener
Overrides the location sounds are heard from.
Once added to the scene tree and enabled using , this node will override the location sounds are heard from. This can be used to listen from a location different from the Camera.
Disables the listener to use the current camera’s listener instead.
- get_listener_transform ( ) const
Returns the listener’s global orthonormalized Transform.
Returns if the listener was made current using , false
otherwise.
Note: There may be more than one Listener marked as “current” in the scene tree, but only the one that was made current last will be used.
- void make_current ( )