AnimationNodeTransition

    A generic animation transition node for AnimationTree.

    Simple state machine for cases which don’t require a more advanced AnimationNodeStateMachine. Animations can be connected to the inputs and transition times can be specified.

    Tutorials

    Methods

    The number of available input ports for this node.


    Method Descriptions

    • String get_input_caption ( input ) const

    • bool is_input_set_as_auto_advance ( input ) const

    • void set_input_as_auto_advance ( int input, enable )