AnimationNodeTransition
A generic animation transition node for AnimationTree.
Simple state machine for cases which don’t require a more advanced AnimationNodeStateMachine. Animations can be connected to the inputs and transition times can be specified.
Tutorials
Methods
The number of available input ports for this node.
- float xfade_time
Method Descriptions
- String get_input_caption ( input ) const
- bool is_input_set_as_auto_advance ( input ) const
- void set_input_as_auto_advance ( int input, enable )