CanvasLayer
Inherited By: ParallaxBackground
Canvas drawing layer.
Canvas drawing layer. CanvasItem nodes that are direct or indirect children of a will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a CanvasLayer
with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
Tutorials
Methods
( ) const | |
hide ( ) | |
void | ( ) |
- visibility_changed ( )
Emitted when visibility of the layer is changed. See .
Property Descriptions
- custom_viewport
Setter | set_custom_viewport(value) |
Getter | get_custom_viewport() |
The custom Viewport node assigned to the CanvasLayer
. If null
, uses the default viewport instead.
- follow_viewport_enable
Default |
|
Setter | set_follow_viewport(value) |
Getter | is_following_viewport() |
Sets the layer to follow the viewport in order to simulate a pseudo 3D effect.
- float follow_viewport_scale
Scales the layer when using . Layers moving into the foreground should have increasing scales, while layers moving into the background should have decreasing scales.
- int layer
Default |
|
Setter | set_layer(value) |
Getter | get_layer() |
Layer index for draw order. Lower values are drawn first.
Default |
|
Setter | set_offset(value) |
Getter | get_offset() |
The layer’s base offset.
- rotation
| |
Setter | set_rotation(value) |
Getter | get_rotation() |
The layer’s rotation in radians.
- float rotation_degrees
The layer’s rotation in degrees.
- scale
Default |
|
Setter | set_scale(value) |
Getter | get_scale() |
The layer’s scale.
- Transform2D transform
Default |
|
Setter | set_transform(value) |
Getter | get_transform() |
The layer’s transform.
- visible
Default |
|
Setter | set_visible(value) |
Getter | is_visible() |
If false
, any CanvasItem under this CanvasLayer
will be hidden.
Unlike , visibility of a CanvasLayer
isn’t propagated to underlying layers.
- get_canvas ( ) const
Returns the RID of the canvas used by this layer.
- void hide ( )
Hides any CanvasItem under this CanvasLayer
. This is equivalent to setting to false
.