Button
Inherited By: CheckBox, , ColorPickerButton, , OptionButton,
Standard themed Button.
Button is the standard themed button. It can contain text and an icon, and will display them according to the current .
Example of creating a button and assigning an action when pressed by code:
Buttons (like all Control nodes) can also be created in the editor, but some situations may require creating them from code.
See also BaseButton which contains common properties and methods associated with this node.
Note: Buttons do not interpret touch input and therefore don’t support multitouch, since mouse emulation can only press one button at a given time. Use for buttons that trigger gameplay movement or actions, as TouchScreenButton supports multitouch.
Tutorials
Theme Properties
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enum TextAlign:
ALIGN_CENTER = 1 —- Align the text to the center.
ALIGN_RIGHT = 2 —- Align the text to the right.
Property Descriptions
- align
Default |
|
Setter | set_text_align(value) |
Getter | get_text_align() |
Text alignment policy for the button’s text, use one of the TextAlign constants.
- clip_text
Default | |
Setter | set_clip_text(value) |
Getter | get_clip_text() |
When this property is enabled, text that is too large to fit the button is clipped, when disabled the Button will always be wide enough to hold the text.
- bool expand_icon
Default |
|
Setter | set_expand_icon(value) |
Getter | is_expand_icon() |
When enabled, the button’s icon will expand/shrink to fit the button’s size while keeping its aspect.
- flat
Flat buttons don’t display decoration.
- Texture icon
Setter | set_button_icon(value) |
Getter | get_button_icon() |
Button’s icon, if text is present the icon will be placed before the text.
To edit margin and spacing of the icon, use hseparation
theme property of Button
and content_margin_*
properties of the used es.
- TextAlign icon_align
Default |
|
Setter | set_icon_align(value) |
Getter | get_icon_align() |
Specifies if the icon should be aligned to the left, right, or center of a button. Uses the same constants as the text alignment. If centered, text will draw on top of the icon.
- String text
Default |
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Setter | set_text(value) |
Getter | get_text() |
The button’s text that will be displayed inside the button’s area.
Default |
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Default text Color of the Button
.
- font_color_disabled
Text Color used when the Button
is disabled.
- font_color_focus
Default |
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Text Color used when the is focused. Only replaces the normal text color of the button. Disabled, hovered, and pressed states take precedence over this color.
- font_color_hover
Default |
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Text Color used when the Button
is being hovered.
- font_color_pressed
Default |
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Text Color used when the Button
is being pressed.
- hseparation
Default |
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The horizontal space between Button
‘s icon and text.
- Font font
of the Button
‘s text.
- StyleBox disabled
used when the Button
is disabled.
- StyleBox focus
used when the Button
is focused. It is displayed over the current StyleBox, so using will just disable the focus visual effect.
- StyleBox hover
used when the Button
is being hovered.
Default StyleBox for the Button
.
- pressed