GLTFAccessor

    Note: This class is only compiled in editor builds. Run-time glTF loading and saving is not available in exported projects. References to within a script will cause an error in an exported project.

    • buffer_view

    Default

    0

    Setter

    set_buffer_view(value)

    Getter

    get_buffer_view()


    • int byte_offset

    Default

    0

    Setter

    set_byte_offset(value)

    Getter

    get_byte_offset()


    Default

    0

    Setter

    set_component_type(value)

    Getter

    get_component_type()


    • count

    Default

    Setter

    set_count(value)

    Getter

    get_count()



    • min

    Default

    PoolRealArray(  )

    Setter

    set_min(value)

    Getter

    get_min()


    Default

    false

    Setter

    set_normalized(value)

    get_normalized()


    • sparse_count

    Default

    0

    Setter

    set_sparse_count(value)

    Getter

    get_sparse_count()


    Default

    0

    Setter

    set_sparse_indices_buffer_view(value)

    Getter

    get_sparse_indices_buffer_view()


    • int sparse_indices_byte_offset

    • sparse_indices_component_type

    Default

    0

    Setter

    set_sparse_indices_component_type(value)

    Getter

    get_sparse_indices_component_type()


    • int sparse_values_buffer_view

    Default

    0

    Setter

    set_sparse_values_buffer_view(value)

    Getter

    get_sparse_values_buffer_view()


    • sparse_values_byte_offset

    Default

    Setter

    set_sparse_values_byte_offset(value)

    Getter

    get_sparse_values_byte_offset()


    Default

    0

    Setter

    set_type(value)

    get_type()