BakedLightmapData
void | add_user ( path, Resource lightmap, lightmap_slice, Rect2 lightmap_uv_rect, instance ) |
void | clear_data ( ) |
( ) | |
( ) const | |
( int user_idx ) const | |
get_user_path ( user_idx ) const |
- cell_space_transform
Default |
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Setter | set_cell_space_transform(value) |
Getter | get_cell_space_transform() |
- int cell_subdiv
- energy
Default |
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Setter | set_energy(value) |
Getter | get_energy() |
Global energy multiplier for baked and dynamic capture objects. This can be changed at run-time without having to bake lightmaps again.
To adjust only the energy of indirect lighting (without affecting direct lighting or emissive materials), adjust BakedLightmap.bounce_indirect_energy and bake lightmaps again.
- interior
Controls whether dynamic capture objects receive environment lighting or not.
Default |
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Setter | set_octree(value) |
Getter |
- void clear_data ( )
- void clear_users ( )
- int get_user_count ( ) const
- get_user_path ( int user_idx ) const