Physics2DShapeQueryParameters
Parameters to be sent to a 2D shape physics query.
This class contains the shape and other parameters for 2D intersection/collision queries.
void |
- bool collide_with_areas
Default |
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Setter | set_collide_with_areas(value) |
Getter | is_collide_with_areas_enabled() |
If true
, the query will take s into account.
- bool collide_with_bodies
If , the query will take s into account.
- int collision_layer
Default |
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Setter | set_collision_layer(value) |
Getter | get_collision_layer() |
The physics layer(s) the query will take into account (as a bitmask). See in the documentation for more information.
- Array exclude
Default |
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Setter | set_exclude(value) |
Getter |
The list of objects or object s that will be excluded from collisions.
The collision margin for the shape.
- Vector2 motion
Default |
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Setter | set_motion(value) |
Getter | get_motion() |
The motion of the shape being queried for.
- shape_rid
Setter | set_shape_rid(value) |
Getter | get_shape_rid() |
The queried shape’s RID. See also .
- Transform2D transform
- void set_shape ( Resource shape )
Sets the that will be used for collision/intersection queries.