InputEventAction
Input event type for actions.
Contains a generic action which can be targeted from several types of inputs. Actions can be created from the Input Map tab in the Project > Project Settings menu. See .
- action
The action’s name. Actions are accessed via this String.
If true
, the action’s state is pressed. If , the action’s state is released.
- strength
The action’s strength between 0 and 1. This value is considered as equal to 0 if pressed is false
. The event strength allows faking analog joypad motion events, by specifying how strongly the joypad axis is bent or pressed.