InputEventAction

    Input event type for actions.

    Contains a generic action which can be targeted from several types of inputs. Actions can be created from the Input Map tab in the Project > Project Settings menu. See .

    • action

    The action’s name. Actions are accessed via this String.


    If true, the action’s state is pressed. If , the action’s state is released.


    • strength

    The action’s strength between 0 and 1. This value is considered as equal to 0 if pressed is false. The event strength allows faking analog joypad motion events, by specifying how strongly the joypad axis is bent or pressed.