PackedSceneGLTF

    Note: This class is only compiled in editor builds. Run-time glTF loading and saving is not available in exported projects. References to within a script will cause an error in an exported project.

    Node

    ( String path, flags=0, float bake_fps=1000.0, compress_flags=2194432, GLTFState state=null )

    ( String path, flags=0, float bake_fps=1000.0, compress_flags=2194432, GLTFState state=null )



    • void pack_gltf ( path, int flags=0, bake_fps=1000.0, int compress_flags=2194432, state=null )