PhysicsBody

    Inherited By: KinematicBody, , RigidBody,

    Base class for all objects affected by physics in 3D space.

    PhysicsBody is an abstract base class for implementing a physics body. All *Body types inherit from it.

    Adds a body to the list of bodies that this body can’t collide with.


    • get_collision_exceptions ( )

    Returns an array of nodes that were added as collision exceptions for this body.


    • void remove_collision_exception_with ( Node body )