PhysicsBody
Inherited By: KinematicBody, , RigidBody,
Base class for all objects affected by physics in 3D space.
PhysicsBody is an abstract base class for implementing a physics body. All *Body types inherit from it.
Adds a body to the list of bodies that this body can’t collide with.
- get_collision_exceptions ( )
Returns an array of nodes that were added as collision exceptions for this body.
- void remove_collision_exception_with ( Node body )