VisualScriptNode

    Inherited By: VisualScriptBasicTypeConstant, , VisualScriptClassConstant, , VisualScriptCondition, , VisualScriptConstructor, , VisualScriptDeconstruct, , VisualScriptEngineSingleton, , VisualScriptFunction, , VisualScriptGlobalConstant, , VisualScriptIndexSet, , VisualScriptIterator, , VisualScriptLocalVar, , VisualScriptMathConstant, , VisualScriptPreload, , VisualScriptPropertySet, , VisualScriptReturn, , VisualScriptSceneTree, , VisualScriptSelf, , VisualScriptSubCall, , VisualScriptTypeCast, , VisualScriptVariableSet, , VisualScriptYield,

    A node which is part of a VisualScript.

    A node which is part of a VisualScript. Not to be confused with , which is a part of a SceneTree.

    • ports_changed ( )

    Emitted when the available input/output ports are changed.

    Returns the default value of a given port. The default value is used when nothing is connected to the port.


    Returns the instance the node is bound to.


    • void ports_changed_notify ( )

    Change the default value of a given port.