VisualScriptNode
Inherited By: VisualScriptBasicTypeConstant, , VisualScriptClassConstant, , VisualScriptCondition, , VisualScriptConstructor, , VisualScriptDeconstruct, , VisualScriptEngineSingleton, , VisualScriptFunction, , VisualScriptGlobalConstant, , VisualScriptIndexSet, , VisualScriptIterator, , VisualScriptLocalVar, , VisualScriptMathConstant, , VisualScriptPreload, , VisualScriptPropertySet, , VisualScriptReturn, , VisualScriptSceneTree, , VisualScriptSelf, , VisualScriptSubCall, , VisualScriptTypeCast, , VisualScriptVariableSet, , VisualScriptYield,
A node which is part of a VisualScript.
A node which is part of a VisualScript. Not to be confused with , which is a part of a SceneTree.
- ports_changed ( )
Emitted when the available input/output ports are changed.
Returns the default value of a given port. The default value is used when nothing is connected to the port.
- VisualScript get_visual_script ( ) const
Returns the instance the node is bound to.
- void ports_changed_notify ( )
Change the default value of a given port.