ParticlesMaterial
Particle properties for Particles and nodes.
ParticlesMaterial defines particle properties and behavior. It is used in the of and Particles2D emitter nodes.
Some of this material’s properties are applied to each particle when emitted, while others can have a applied to vary values over the lifetime of the particle.
When a randomness ratio is applied to a property it is used to scale that property by a random amount. The random ratio is used to interpolate between 1.0
and a random number less than one, the result is multiplied by the property to obtain the randomized property. For example a random ratio of 0.4
would scale the original property between 0.4-1.0
of its original value.
Properties
( Flags flag ) const | |
get_param ( param ) const | |
( Parameter param ) const | |
get_param_texture ( param ) const | |
void | |
void | ( Parameter param, value ) |
void | set_param_randomness ( param, float randomness ) |
void | ( Parameter param, texture ) |
Enumerations
enum Parameter:
PARAM_INITIAL_LINEAR_VELOCITY = 0 —- Use with , set_param_randomness, and to set initial velocity properties.
PARAM_ANGULAR_VELOCITY = 1 —- Use with set_param, , and set_param_texture to set angular velocity properties.
PARAM_ORBIT_VELOCITY = 2 —- Use with , set_param_randomness, and to set orbital velocity properties.
PARAM_LINEAR_ACCEL = 3 —- Use with set_param, , and set_param_texture to set linear acceleration properties.
PARAM_RADIAL_ACCEL = 4 —- Use with , set_param_randomness, and to set radial acceleration properties.
PARAM_TANGENTIAL_ACCEL = 5 —- Use with set_param, , and set_param_texture to set tangential acceleration properties.
PARAM_DAMPING = 6 —- Use with , set_param_randomness, and to set damping properties.
PARAM_ANGLE = 7 —- Use with set_param, , and set_param_texture to set angle properties.
PARAM_SCALE = 8 —- Use with , set_param_randomness, and to set scale properties.
PARAM_HUE_VARIATION = 9 —- Use with set_param, , and set_param_texture to set hue variation properties.
PARAM_ANIM_SPEED = 10 —- Use with , set_param_randomness, and to set animation speed properties.
PARAM_ANIM_OFFSET = 11 —- Use with set_param, , and set_param_texture to set animation offset properties.
PARAM_MAX = 12 —- Represents the size of the enum.
enum Flags:
FLAG_ALIGN_Y_TO_VELOCITY = 0 —- Use with set_flag to set .
FLAG_ROTATE_Y = 1 —- Use with set_flag to set .
FLAG_DISABLE_Z = 2 —- Use with set_flag to set .
enum EmissionShape:
EMISSION_SHAPE_POINT = 0 —- All particles will be emitted from a single point.
EMISSION_SHAPE_SPHERE = 1 —- Particles will be emitted in the volume of a sphere.
EMISSION_SHAPE_BOX = 2 —- Particles will be emitted in the volume of a box.
EMISSION_SHAPE_POINTS = 3 —- Particles will be emitted at a position determined by sampling a random point on the emission_point_texture. Particle color will be modulated by .
EMISSION_SHAPE_DIRECTED_POINTS = 4 —- Particles will be emitted at a position determined by sampling a random point on the emission_point_texture. Particle velocity and rotation will be set based on . Particle color will be modulated by emission_color_texture.
EMISSION_SHAPE_RING = 5 —- Particles will be emitted in a ring or cylinder.
EMISSION_SHAPE_MAX = 6 —- Represents the size of the enum.
- angle
Default |
|
Setter | set_param(value) |
Getter | get_param() |
Initial rotation applied to each particle, in degrees.
Note: Only applied when flag_disable_z or are true
or the SpatialMaterial being used to draw the particle is using .
- Texture angle_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s rotation will be animated along this .
Default |
|
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Rotation randomness ratio.
- float angular_velocity
Default |
|
Setter | set_param(value) |
Getter | get_param() |
Initial angular velocity applied to each particle in degrees per second. Sets the speed of rotation of the particle.
Note: Only applied when or flag_rotate_y are true
or the being used to draw the particle is using SpatialMaterial.BILLBOARD_PARTICLES.
- angular_velocity_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s angular velocity will vary along this CurveTexture.
- angular_velocity_random
Default |
|
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Angular velocity randomness ratio.
- float anim_offset
Default |
|
Setter | set_param(value) |
Getter | get_param() |
Particle animation offset.
- anim_offset_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s animation offset will vary along this CurveTexture.
- anim_offset_random
Default |
|
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Animation offset randomness ratio.
- float anim_speed
Default |
|
Setter | set_param(value) |
Getter | get_param() |
Particle animation speed.
- anim_speed_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s animation speed will vary along this CurveTexture.
- anim_speed_random
Default |
|
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Animation speed randomness ratio.
- Color color
Default |
|
Setter | set_color(value) |
Getter | get_color() |
Each particle’s initial color. If the ‘s texture
is defined, it will be multiplied by this color. To have particle display color in a SpatialMaterial make sure to set to true
.
- Texture color_initial_ramp
Setter | set_color_initial_ramp(value) |
Getter | get_color_initial_ramp() |
Each particle’s initial color will vary along this (multiplied with color).
- color_ramp
Setter | set_color_ramp(value) |
Getter | get_color_ramp() |
Each particle’s color will vary along this GradientTexture over its lifetime (multiplied with ).
- float damping
Default |
|
Setter | set_param(value) |
Getter | get_param() |
The rate at which particles lose velocity.
- damping_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Damping will vary along this CurveTexture.
- damping_random
Default |
|
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Damping randomness ratio.
- Vector3 direction
Unit vector specifying the particles’ emission direction.
- emission_box_extents
Setter | set_emission_box_extents(value) |
Getter | get_emission_box_extents() |
The box’s extents if emission_shape
is set to EMISSION_SHAPE_BOX.
- emission_color_texture
Setter | set_emission_color_texture(value) |
Getter | get_emission_color_texture() |
Particle color will be modulated by color determined by sampling this texture at the same point as the emission_point_texture.
- emission_normal_texture
Setter | set_emission_normal_texture(value) |
Getter | get_emission_normal_texture() |
Particle velocity and rotation will be set by sampling this texture at the same point as the emission_point_texture. Used only in . Can be created automatically from mesh or node by selecting “Create Emission Points from Mesh/Node” under the “Particles” tool in the toolbar.
- int emission_point_count
Setter | set_emission_point_count(value) |
Getter | get_emission_point_count() |
The number of emission points if emission_shape
is set to or EMISSION_SHAPE_DIRECTED_POINTS.
- emission_point_texture
Setter | set_emission_point_texture(value) |
Getter | get_emission_point_texture() |
Particles will be emitted at positions determined by sampling this texture at a random position. Used with EMISSION_SHAPE_POINTS and . Can be created automatically from mesh or node by selecting “Create Emission Points from Mesh/Node” under the “Particles” tool in the toolbar.
- Vector3 emission_ring_axis
Setter | set_emission_ring_axis(value) |
Getter | get_emission_ring_axis() |
The axis of the ring when using the emitter .
- float emission_ring_height
Setter | set_emission_ring_height(value) |
Getter | get_emission_ring_height() |
The height of the ring when using the emitter .
- float emission_ring_inner_radius
Setter | set_emission_ring_inner_radius(value) |
Getter | get_emission_ring_inner_radius() |
The inner radius of the ring when using the emitter .
- float emission_ring_radius
Setter | set_emission_ring_radius(value) |
Getter | get_emission_ring_radius() |
The radius of the ring when using the emitter .
- EmissionShape emission_shape
Default |
|
Setter | set_emission_shape(value) |
Getter | get_emission_shape() |
Particles will be emitted inside this region. Use constants for values.
- float emission_sphere_radius
Setter | set_emission_sphere_radius(value) |
Getter | get_emission_sphere_radius() |
The sphere’s radius if is set to .
- bool flag_align_y
Default |
|
Setter | set_flag(value) |
Getter |
Align Y axis of particle with the direction of its velocity.
- flag_disable_z
Default |
|
Setter | set_flag(value) |
Getter | get_flag() |
If true
, particles will not move on the z axis.
- bool flag_rotate_y
Default |
|
Setter | set_flag(value) |
Getter | get_flag() |
If true
, particles rotate around Y axis by .
- float flatness
Default |
|
Setter | set_flatness(value) |
Getter | get_flatness() |
Amount of along the Y axis.
- Vector3 gravity
Default |
|
Setter | set_gravity(value) |
Getter | get_gravity() |
Gravity applied to every particle.
Default |
|
Setter | set_param(value) |
Getter | get_param() |
Initial hue variation applied to each particle.
- hue_variation_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s hue will vary along this CurveTexture.
- hue_variation_random
Default |
|
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Hue variation randomness ratio.
- float initial_velocity
Initial velocity magnitude for each particle. Direction comes from and the node’s orientation.
- float initial_velocity_random
Default |
|
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Initial velocity randomness ratio.
- lifetime_randomness
Default |
|
Setter | set_lifetime_randomness(value) |
Getter | get_lifetime_randomness() |
Particle lifetime randomness ratio.
- float linear_accel
Default |
|
Setter | set_param(value) |
Getter | get_param() |
Linear acceleration applied to each particle in the direction of motion.
- linear_accel_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s linear acceleration will vary along this CurveTexture.
- linear_accel_random
Default |
|
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Linear acceleration randomness ratio.
- float orbit_velocity
Setter | set_param(value) |
Getter | get_param() |
Orbital velocity applied to each particle. Makes the particles circle around origin. Specified in number of full rotations around origin per second.
Note: Only available when is true
.
- Texture orbit_velocity_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s orbital velocity will vary along this .
- float orbit_velocity_random
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Orbital velocity randomness ratio.
- radial_accel
Default |
|
Setter | set_param(value) |
Getter | get_param() |
Radial acceleration applied to each particle. Makes particle accelerate away from origin.
- Texture radial_accel_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s radial acceleration will vary along this .
- float radial_accel_random
Default |
|
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Radial acceleration randomness ratio.
- scale
Default |
|
Setter | set_param(value) |
Getter | get_param() |
Initial scale applied to each particle.
- Texture scale_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s scale will vary along this .
- float scale_random
Default |
|
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Scale randomness ratio.
- spread
Default |
|
Setter | set_spread(value) |
Getter | get_spread() |
Each particle’s initial direction range from +spread
to -spread
degrees.
- float tangential_accel
Default |
|
Setter | set_param(value) |
Getter | get_param() |
Tangential acceleration applied to each particle. Tangential acceleration is perpendicular to the particle’s velocity giving the particles a swirling motion.
- tangential_accel_curve
Setter | set_param_texture(value) |
Getter | get_param_texture() |
Each particle’s tangential acceleration will vary along this CurveTexture.
- tangential_accel_random
Default |
|
Setter | set_param_randomness(value) |
Getter | get_param_randomness() |
Tangential acceleration randomness ratio.
- GradientTexture trail_color_modifier
Setter | set_trail_color_modifier(value) |
Getter | get_trail_color_modifier() |
Trail particles’ color will vary along this .
- int trail_divisor
Emitter will emit amount
divided by trail_divisor
particles. The remaining particles will be used as trail(s).
- trail_size_modifier
Setter | set_trail_size_modifier(value) |
Getter | get_trail_size_modifier() |
Trail particles’ size will vary along this CurveTexture.
Method Descriptions
- bool get_flag ( flag ) const
Returns if the specified flag is enabled.
- float get_param ( param ) const
Returns the value of the specified parameter.
- float get_param_randomness ( param ) const
Returns the randomness ratio associated with the specified parameter.
- Texture get_param_texture ( param ) const
Returns the Texture used by the specified parameter.
- void set_flag ( flag, bool enable )
If true
, enables the specified flag. See for options.
- void set_param ( Parameter param, value )
Sets the specified Parameter.
- void set_param_randomness ( param, float randomness )
- void set_param_texture ( param, Texture texture )
Sets the for the specified Parameter.