ViewportTexture
Texture which displays the content of a Viewport.
Displays the content of a Viewport node as a dynamic . This can be used to mix controls, 2D, and 3D elements in the same scene.
To create a ViewportTexture in code, use the Viewport.get_texture method on the target viewport.
Default | |
Setter | set_viewport_path_in_scene(value) |
Getter | get_viewport_path_in_scene() |
The path to the node to display. This is relative to the scene root, not to the node which uses the texture.