VisualShaderNodeTransformVecMult
Inherits: VisualShaderNode < Resource < Reference < Object
Multiplies a Transform and a Vector3 within the visual shader graph.
Description
A multiplication operation on a transform (4x4 matrix) and a vector, with support for different multiplication operators.
Properties
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Enumerations
enum Operator:
OP_AxB = 0 —- Multiplies transform
a
by the vectorb
.OP_BxA = 1 —- Multiplies vector
b
by the transforma
.OP_3x3_AxB = 2 —- Multiplies transform
a
by the vectorb
, skipping the last row and column of the transform.OP_3x3_BxA = 3 —- Multiplies vector
b
by the transforma
, skipping the last row and column of the transform.
Property Descriptions
- Operator operator
Default |
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Setter | set_operator(value) |
Getter | get_operator() |
The multiplication type to be performed. See Operator for options.