Particle shapes

    Because particles are essentially only points in space, they have no defined shape. Instead, Xenko draws shapes between the points.

    The major difference between particle shapes is whether they always face the camera, or if they can rotate freely in 3D space.

    Currently, emitters can only emit one type of shape at a time.

    Because they always face the camera, billboards support angular rotation only. This means they only rotate clockwise or counter-clockwise.

    Hexagon

    Hexagons are identical to billboards, but are hexagonal in shape. Like billboards, they always face the camera and support angular rotation only.

    Quads are identical to billboards, but don't rotate to face the camera, and so support 3D orientation and rotation.

    Direction-aligned sprite

    This sprite is billboard-aligned and stretched in the direction of the particle. You can set an initial direction for the particles with an initializer, or add an updater which writes particle speed as direction.

    See .

    See also