Assets

    An asset is a representation of an element of your game inside Game Studio, such as a texture, animation, or model.

    Some assets require resource files. For example, texture assets need image files and audio assets need audio files. Other types of assets (such as scenes, physics colliders, and game settings) don't use resource files, and can be created entirely in Game Studio.

    You can:

    • create and browse assets in the Asset View

    media/EditorImportAssets_explorer_thumb.jpg

    • edit assets in the property editor

    • see a live preview in the Asset Preview