Create a prefab

    In the Asset View, click Add asset and select Prefabs > Prefab.

    You can also create a prefab from an existing entity or entities.

    • In the Scene Editor, select the entity or entities you want to create a prefab from.
    Tip

    Hold Ctrl to select multiple items.

    • Right-click the selection and select Create prefab from selection:

    Game Studio creates a prefab asset from the entity or entities you selected. You can access the new prefab from the Asset View.

    Prefab in Asset View

    Note

    You can create new prefabs from modified prefabs. For example, you can instantiate a prefab, override one of its properties, then use this modified prefab instance to create a new prefab.

    See also