ipcRenderer
Process: Renderer
The ipcRenderer
module is an . It provides a few methods so you can send synchronous and asynchronous messages from the render process (web page) to the main process. You can also receive replies from the main process.
See IPC tutorial for code examples.
The ipcRenderer
module has the following method to listen for events and send messages:
channel
stringlistener
Functionevent
IpcRendererEvent
Listens to channel
, when a new message arrives listener
would be called with listener(event, args...)
.
ipcRenderer.once(channel, listener)
channel
stringlistener
Functionevent
IpcRendererEvent...args
any[]
Adds a one time listener
function for the event. This listener
is invoked only the next time a message is sent to channel
, after which it is removed.
ipcRenderer.removeListener(channel, listener)
channel
stringlistener
Function...args
any[]
Removes the specified from the listener array for the specified channel
.
channel
string
Removes all listeners, or those of the specified channel
.
ipcRenderer.send(channel, ...args)
channel
string...args
any[]
Send an asynchronous message to the main process via channel
, along with arguments. Arguments will be serialized with the , just like window.postMessage, so prototype chains will not be included. Sending Functions, Promises, Symbols, WeakMaps, or WeakSets will throw an exception.
If you need to transfer a to the main process, use ipcRenderer.postMessage.
If you want to receive a single response from the main process, like the result of a method call, consider using .
ipcRenderer.invoke(channel, ...args)
channel
string...args
any[]
Returns Promise<any>
- Resolves with the response from the main process.
Send a message to the main process via channel
and expect a result asynchronously. Arguments will be serialized with the , just like window.postMessage, so prototype chains will not be included. Sending Functions, Promises, Symbols, WeakMaps, or WeakSets will throw an exception.
The main process should listen for channel
with .
For example:
If you need to transfer a MessagePort to the main process, use .
If you do not need a response to the message, consider using ipcRenderer.send.
channel
string...args
any[]
Send a message to the main process via channel
and expect a result synchronously. Arguments will be serialized with the Structured Clone Algorithm, just like , so prototype chains will not be included. Sending Functions, Promises, Symbols, WeakMaps, or WeakSets will throw an exception.
The main process handles it by listening for with ipcMain module, and replies by setting event.returnValue
.
ipcRenderer.postMessage(channel, message, [transfer])
channel
stringtransfer
MessagePort[] (optional)
Send a message to the main process, optionally transferring ownership of zero or more MessagePort objects.
The transferred MessagePort
objects will be available in the main process as objects by accessing the ports
property of the emitted event.
For example:
// Renderer process
const { port1, port2 } = new MessageChannel()
ipcRenderer.postMessage('port', { message: 'hello' }, [port1])
// Main process
ipcMain.on('port', (e, msg) => {
const [port] = e.ports
// ...
})
For more information on using MessagePort
and MessageChannel
, see the MDN documentation.
ipcRenderer.sendTo(webContentsId, channel, ...args)
webContentsId
numberchannel
string...args
any[]
Sends a message to a window with webContentsId
via channel
.
channel
string...args
any[]
Like ipcRenderer.send
but the event will be sent to the <webview>
element in the host page instead of the main process.