Introduction

    It’s built on V8, Rust, and Tokio.

    • Web compatible where possible, for example through usage of ES modules, and support for fetch.
    • Secure by default. No file, network, or environment access (unless explicitly enabled).
    • Supports TypeScript out of the box.
    • Ships a single executable (deno).
    • Has a set of reviewed (audited) standard library that are guaranteed to work with Deno.
    • Can bundle scripts into a single JavaScript file.

    Deno will always be distributed as a single executable. Given a URL to a Deno program, it is runnable with nothing more than . Deno explicitly takes on the role of both runtime and package manager. It uses a standard browser-compatible protocol for loading modules: URLs.

    • Ship as just a single executable (deno).
    • Provide secure defaults.
      • Unless specifically allowed, scripts can’t access files, the environment, or the network.
    • Be browser-compatible.
      • The subset of Deno programs which are written completely in JavaScript and do not use the global Deno namespace (or feature test for it), ought to also be able to be run in a modern web browser without change.
    • Provide built-in tooling to improve developer experience.
      • E.g. unit testing, code formatting, and linting.
    • Serve HTTP efficiently.
    • Deno does not use .
      • It uses modules referenced as URLs or file paths.
    • Deno does not use package.json in its module resolution algorithm.
    • All async actions in Deno return a promise. Thus Deno provides different APIs than Node.
    • Deno requires explicit permissions for file, network, and environment access.
    • Deno always dies on uncaught errors.
    • Deno uses “ES Modules” and does not support require(). Third party modules are imported via URLs:

    • Fetch and cache remote code upon first execution, and never update it until the code is run with the --reload flag. (So, this will still work on an airplane.)